Maza.cg realistic 3d model and scene
Maza.cg realistic 3d model and scene

3D modeling, more than a job... a passion !

3d model hellschreiber blender
3d model hellschreiber blender
3d model rig for animation
3d model rig for animation
texture pbr metallic roughness
texture pbr metallic roughness

Whether is a unique model or an entire scene, a reproduction or a pure creation, I always put the best of myself in every projects, from the start till the end. Each step is more important than the previous one. My only goal is to provide the best quality possible.

Still learning everyday, the poursuit of perfection in the 3d world is an endless road. The only thing to do is keep working hard day after day and improve yourself, projects after projects.

Specialised in environment 3D, I usually work with blender for modeling. I love to work with hard surfaces, standard modeling or sculpting. I usually build my models in high or medium poly count. Meshes made of quads only or entirely triangulated for games purposes.

The texture workflow is really important for a realistic result and the compatibility with multiples softwares is my goal. That is why I mainly work with PBR textures.

The work is not finished... The model is born but not alive.

Cameras, lighting and rigging are some others really important parts to get the perfect final render, whether is an image or an animation.

If you are interested to see some of my previous work, check my portfolio just below.

environment 3d mountainenvironment 3d mountain
3d model freelance3d model freelance
realistic 3d model realistic 3d model
3d scene environment3d scene environment
3d scene laundromat3d scene laundromat

If you're interested by my work and you're looking for the perfect model or scene for your project, feel free to contact me. It will be a pleasure to see what we will be able to build together.